Initial commit

This commit is contained in:
Henri Burau
2024-06-03 18:07:27 +02:00
commit ca04cc51f3
43 changed files with 4440 additions and 0 deletions

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views/layouts/base.templ Normal file
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package layouts
import "gitea.henriburau.de/haw-lan/cod4watcher/views/components"
templ Base() {
<!DOCTYPE html>
<html lang="en">
<head>
<title>CoD 4 Turnier-Tracker</title>
<link rel="icon" type="image/x-icon" href="/assets/favicon.ico"/>
<meta charset="UTF-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<link rel="stylesheet" href="/assets/styles.css"/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.1/js/all.min.js"></script>
</head>
<body class="antialiased">
@components.Nagivation()
<div class="mx-auto max-w-7xl mt-10 flex gap-3">
{ children... }
</div>
<script src="/assets/index.js"></script>
</body>
</html>
}

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// Code generated by templ - DO NOT EDIT.
// templ: version: v0.2.707
package layouts
//lint:file-ignore SA4006 This context is only used if a nested component is present.
import "github.com/a-h/templ"
import "context"
import "io"
import "bytes"
import "gitea.henriburau.de/haw-lan/cod4watcher/views/components"
func Base() templ.Component {
return templ.ComponentFunc(func(ctx context.Context, templ_7745c5c3_W io.Writer) (templ_7745c5c3_Err error) {
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templ_7745c5c3_W.(*bytes.Buffer)
if !templ_7745c5c3_IsBuffer {
templ_7745c5c3_Buffer = templ.GetBuffer()
defer templ.ReleaseBuffer(templ_7745c5c3_Buffer)
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
if templ_7745c5c3_Var1 == nil {
templ_7745c5c3_Var1 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templ.WriteWatchModeString(templ_7745c5c3_Buffer, 1)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = components.Nagivation().Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templ.WriteWatchModeString(templ_7745c5c3_Buffer, 2)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templ_7745c5c3_Var1.Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templ.WriteWatchModeString(templ_7745c5c3_Buffer, 3)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if !templ_7745c5c3_IsBuffer {
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteTo(templ_7745c5c3_W)
}
return templ_7745c5c3_Err
})
}

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<!doctype html><html lang=\"en\"><head><title>CoD 4 Turnier-Tracker</title><link rel=\"icon\" type=\"image/x-icon\" href=\"/assets/favicon.ico\"><meta charset=\"UTF-8\"><meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\"><link rel=\"stylesheet\" href=\"/assets/styles.css\"><script src=\"https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.1/js/all.min.js\"></script></head><body class=\"antialiased\">
<div class=\"mx-auto max-w-7xl mt-10 flex gap-3\">
</div><script src=\"/assets/index.js\"></script></body></html>